fix [#32353] 'Focus'(center) applied on a rig should only take visible bones into...
[blender.git] / source / blender / editors / object /
drwxr-xr-x   ..
-rw-r--r-- 1550 CMakeLists.txt
-rw-r--r-- 860 SConscript
-rw-r--r-- 55485 object_add.c
-rw-r--r-- 42366 object_bake.c
-rw-r--r-- 53988 object_constraint.c
-rw-r--r-- 50883 object_edit.c
-rw-r--r-- 10979 object_group.c
-rw-r--r-- 22484 object_hook.c
-rw-r--r-- 10546 object_intern.h
-rw-r--r-- 9836 object_lattice.c
-rw-r--r-- 61449 object_modifier.c
-rw-r--r-- 20825 object_ops.c
-rw-r--r-- 54897 object_relations.c
-rw-r--r-- 28709 object_select.c
-rw-r--r-- 11724 object_shapekey.c
-rw-r--r-- 27437 object_transform.c
-rw-r--r-- 76450 object_vgroup.c