OpenSubdiv: Remove redundant section define from shader compilation
[blender.git] / intern / opensubdiv /
drwxr-xr-x   ..
-rw-r--r-- 2645 CMakeLists.txt
-rw-r--r-- 4638 gpu_shader_opensubdiv_fragment.glsl
-rw-r--r-- 3971 gpu_shader_opensubdiv_geometry.glsl
-rw-r--r-- 1437 gpu_shader_opensubdiv_vertex.glsl
-rw-r--r-- 12125 opensubdiv_capi.cc
-rw-r--r-- 5918 opensubdiv_capi.h
-rw-r--r-- 25551 opensubdiv_converter.cc
-rw-r--r-- 4991 opensubdiv_converter_capi.h
-rw-r--r-- 7209 opensubdiv_device_context_cuda.cc
-rw-r--r-- 1792 opensubdiv_device_context_cuda.h
-rw-r--r-- 7776 opensubdiv_device_context_opencl.cc
-rw-r--r-- 1762 opensubdiv_device_context_opencl.h
-rw-r--r-- 17921 opensubdiv_evaluator_capi.cc
-rw-r--r-- 24730 opensubdiv_gpu_capi.cc
-rw-r--r-- 1582 opensubdiv_intern.h
-rw-r--r-- 1414 opensubdiv_topology_refiner.h
-rw-r--r-- 2638 opensubdiv_utils_capi.cc